MILL 4 · PAISLEY, RIVER CART · 14 LOOMS LIVE · COPPER FEED HOT

Games knit
on live looms.

DINTSKEIN is a textile mill that builds games as garments. Every loop is a state, every cable a branch, every dropped stitch a visible crash. We cast on at dawn, read tension off the copper feed, and bind off only when the fabric holds its own weight. A title isn't done until you can wear it.

14Live Looms
7.5Gauge st/in
18NWarp Tension
1824Mill Founded
⦿
Garments on the Loom

Titles as Live Knitwear

01
CABLE · 6×6

Warp Orchard

A farming sim where the field is a warp-faced panel. Planting is casting on, harvest is binding off, a bad season is a ladder running down the selvedge. The player pulls copper feed to adjust tension; too tight and the rows pucker, too loose and the boars get through. Yield is measured in finished metres.

Stitch
Cable 6×6
Yarn
Undyed Cheviot
Pull a row →
02
LACE · YO/K2TOG

The Dropped Stitch

A roguelike where death is a dropped stitch. You watch it run down three rows before you catch it with a crochet hook. Every floor is a lace repeat; miss a yarn-over and the whole motif holes out. The leaderboard is a darning ledger — most salvaged runs wins. Knitters say it teaches humility faster than any confessional.

Stitch
Leaf Lace
Yarn
Singles Lambswool
Pull a row →
03
JACQUARD · 2-END

Cart Telegraph

Set on the River Cart in 1824. A narrative game played by feeding punched cards into a Jacquard head retrofitted with a telegraph key. Each card is a scene; the loom beats out the dialogue in copper clicks. Miss a pick and the pattern drifts half a colour. Based on the mill's own surviving card deck — 4,000 holes, one ghost story.

Stitch
Double Jacquard
Yarn
Woad/Slate 2-end
Pull a row →
04
IN PROGRESS

The Selvedge Sea

Our longest warp — 400 metres, 14 looms chained. A game that never binds off: players add rows from either edge, the middle is a no-man's-land of travelling stitches. The mill's apprentices maintain it between commissions. When the warp runs out (est. 2031) the whole thing is steamed, blocked, and worn by the town at the Martinmas fair.

Stitch
Endless Garter
Yarn
Mill Spare Lot
Pull a row →
⦾
Mill Dossier

The Mill Floor

DINTSKEIN runs Mill 4 on the River Cart in Paisley, a 1824 cotton warp-house converted to a game-knitting works. Fourteen looms are live at any time, each driven by a copper feed line that also carries our telemetry — tension, picks-per-minute, and dropped-stitch counts stream to a monospace board in the slubbing room. We don't compile. We cast on.

A title starts as a swatch. We gauge it at 7.5 stitches to the inch, block it wet, and read the drape. If the fabric stands up by itself, the interaction logic is too stiff — we frog it. If it collapses, the state machine is under-spun. The right game holds its own weight and breathes when you press it. The copper feed decides the frame rate; the wool decides the feel.

The mill keeps one rule from the 1824 charter: *no cloth leaves the floor unfinished*. Every shipped game ships as a wearable — a scarf, a mitten, a banner. Digital buyers get the pattern and the telemetry log; physical buyers get the actual garment off Loom 9. The ghost in the Jacquard head approves the cards.

14Live Looms
1824Mill Charter
09Named Skeins
⊜
Floor Knitters

Those Who Cast On

Knitter D-1
D

Donal Skein

Master of Warp

Reads tension by ear — can tell a 0.5N drift from across the floor. Cast on *Warp Orchard* in a single dawn shift. Keeps the 1824 Jacquard cards oiled with mutton tallow. Says the loom dreams in Paisley pattern books. Hasn't dropped a stitch in production since 2009.

Knitter I-2
I

Innes McTavish

Lace & Rescue

Owns the crochet hook that saves *The Dropped Stitch* runs. Can ladder back 40 rows in under a minute and re-catch the loop blind. Designed the darning-ledger save system. Believes every crash is just a stitch waiting to be caught. Sleeps with a row counter.

Knitter N-3
N

Nessa Corrie

Telegraph & Cards

Feeds the Jacquard head and keys the telegraph for *Cart Telegraph*. Logs every pick in monospace. Claims she hears the 1824 ghost in the copper clicks on wet nights. Maintains the surviving 4,000-hole card deck. Refuses to digitise it — "the holes are the game."

⧖
Loom Ticket Office

File a Loom Ticket

The ticket office
keeps copper hours.
Mill Address DINTSKEIN Mill 4
14 Cartside Walk
Paisley, Renfrewshire
PA1 2LU, Scotland
Ticket Telephone +44 141 889 1824
(Slubbing room, 6am–6pm GMT)
Office Hours Mon–Sat · Dawn to Dusk
Copper feed hot 6:00–18:00
Replies within 3 picks